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A Good Thing

A Good Thing

{4}{W}{B}

Enchantment

Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing.

At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.

Keywords

Color identity

{B}{W}

Format legality

standardNot legal
pioneerNot legal
modernNot legal
legacyNot legal
vintageNot legal
commanderNot legal
pauperNot legal
brawlNot legal
historicNot legal
timelessNot legal
oathbreakerNot legal
duelNot legal
pennyNot legal

Printings 2 printings

SetNo.RarityArtistLanguagesUSDReleased
Mystery Booster Playtest Cards 2019cmb1#86rareYoni SkolnikEN$1.032019-11-07
Mystery Booster Playtest Cards 2021cmb2#86rareYoni SkolnikEN$0.342021-08-20

Community facts

Community-contributed rulings notes, combos, lore and market tips will live here — editing opens in a future release.